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Dungeon crawl stone soup max strength
Dungeon crawl stone soup max strength









dungeon crawl stone soup max strength dungeon crawl stone soup max strength

These ability scores can never go above 125, regardless of racial bonuses, equipment, mutations, or any other bonuses. In any case where a class/species combo causes a value to be less than three, it is increased and random other stat decreased until it reaches 3.ġ25 is the absolute maximum value for strength, dexterity, and intelligence. Your initial strength, intelligence and dexterity cannot be less than 3. However, if a stat is greater than 17, it is 50% less likely to be increased. *A wanderer's starting stats are random, weighted to benefit items received, but will also total 12. Unlike with species, the sum of the starting stats is the same across all classes (12). Your class also contributes to your starting stats, although to a lesser degree than your species. See Gaining Attributes below for further details. So a Human, who would gain one Str, Int, or Dex every 4 levels, is represented by 4:SID. The "gain" column describes how the race automatically gains stats as they level up: a letter indicates the stat beginning with that letter can be chosen, and the number before the colon indicates the frequency of stat gains. Not all species are created equal some have higher total stats than others, with Demigods having the highest, and Ghouls having the lowest. While they do not by any means define your character, it is easier to build your character in a way that is compatible with your stats. Strength also played a role in the now-obsolete Armour EV-Penalty system, which was replaced with encumbrance ratings.Each of your starting stats is the sum of a contribution from your species and a contribution from your class. Prior to 0.13, the weapon damage bonus from strength was half as large.Also, ranged combat was significantly more complicated, and strength played a role in determining your attack delay with ranged weapons (see weapon damage and ranged combat for details). Strength increased your carrying capacity by 25 aum per point. Prior to 0.15, characters could only carry a certain weight of gear at any given time, measured in aums.

dungeon crawl stone soup max strength

Now strength increases damage equally for all weapons, and does not affect accuracy.

  • Prior to 0.18, each weapon type had a strength weight that determined how much strength contributed to damage and accuracy.
  • Prior to 0.20, many forms (like Statue Form) had extra scaling with strength.
  • dungeon crawl stone soup max strength

    For STR > 10, you had a 100 + ( random2(STR - 9) * 2)% multiplier, while for STR < 10, your damage was 100 - (random2(11 - STR) * 3). Prior to 0.27, the Strength modifier was more complex.Prior to 0.28, Strength increased the SH of kite shields and tower shields, and the chances of auxiliary attacks.Prior to 0.29, Short Blades, Long Blades, and Ranged Weapons scaled with STR instead of DEX.Prior to 0.30, strength had no impact on shield encumbrance.If your strength is ever reduced to 0 or lower, you will suffer stat zero. However, the defensive boosts from dexterity are helpful for any character. an artefact with +10 strength) will boost melee damage considerably. Reduces the impact of encumbrance rating (from both body armour and shields) on evasion, spellcasting success, and attack speed.Ī high strength score can go a long way toward allowing you to cast spells or dodge attacks while wearing heavy armour/shields, and significant boosts to strength (e.g.Many weapons: Axes, Maces & Flails, Polearms, Staves.Every point of STR past 10 gives +2.5% damage, while every STR below gives -2.5%: Increases damage of many physical attacks.Strength (or STR) is one of a character's three main attributes, along with dexterity and intelligence. Version 0.30: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.











    Dungeon crawl stone soup max strength